AI-made clothing is allowed on Roblox if it follows the Community Standards, Marketplace Policy and IP rules. To sell, you need ID verification, 2-step verification and Plus or Premium, and you pay 80 Robux per upload. Skinomics suits iPhone sellers who want to upload from the app, Customuse suits sellers who also want 3D and direct publishing, and UGCraft's free plan is non-commercial.
Making a shirt with AI is the easy part. Selling it on Roblox means meeting account requirements, paying fees up front, getting past moderation and understanding how much of each sale actually reaches you. None of that changes just because an AI drew the design.
This guide is for creators who want to put AI-designed classic shirts and pants up for sale on Roblox. We cover whether AI clothing is allowed, who can sell, every fee and commission, what moderation rejects, and how three AI tools (Skinomics, Customuse and UGCraft) fit a seller's workflow. We won't promise you any earnings: what you make depends on your designs, your prices and whether people buy.
The Roblox rules below come from Roblox's Creator Hub documentation as read in October 2026, and tool details were checked the same month. Prices are US prices and may vary by country. Roblox can change its rules, so check the docs before you spend Robux.
Is AI-made clothing allowed on Roblox?
Yes. Roblox's Marketplace Policy has no specific ban on AI-generated clothing. What it does require is that anything made with AI follows the same rules as everything else: the Community Standards, the Marketplace Policy and intellectual property rules. The person who uploads the item is responsible for it, not the tool that generated it.
In practice, that means the risks come from your prompt and your checks, not from AI itself. Ask an AI for a famous sports logo, a cartoon character or anything with Roblox branding, and you're asking for a rejection, or for an item that gets removed later.
Who can sell: the account checklist
Roblox splits this into two stages.
To upload clothing at all, you need government ID verification at 13 or older, or a linked parent account that is ID-verified.
To publish items for sale and keep them on sale, you also need:
- 2-step verification turned on;
- a Roblox Plus or Premium membership (Roblox's docs mention the Premium 1000 and 2200 tiers).
If you're missing any of these, you can still design and test for free, but you can't run a shop yet.
What it costs to list an item
| Fee | Amount | Notes |
|---|---|---|
| Upload fee | 80 Robux per classic shirt or pants | Generally not refunded if moderation rejects the item |
| Publishing advance | 10 Robux per item put on sale | Recoverable through sales |
| Testing in Studio | Free | Try the item on an avatar before paying |
A worked example: a matching shirt and pants means two uploads (160 Robux) plus two publishing advances (20 Robux), so 180 Robux before you've sold anything. That's why it pays to check a design carefully before uploading.
How the money splits
When your item sells, you don't keep the full price:
- Marketplace sale: the creator gets 30%.
- In-game sale: the creator gets 30% and the game owner gets 40%.
- Hold: earnings are held for 30 days before they're yours to use.
So out of every 100 Robux spent on your shirt in the Marketplace, 30 Robux reach you, a month later. Factor that in before paying for a membership or a pile of uploads.
Moderation: what gets an item rejected
Items are reviewed before they go on sale, which can take up to 24 hours, and they can also be removed later. Decisions can be appealed. Roblox bans:
- anything that breaks the Community Standards;
- Roblox branding;
- copies of other creators' items;
- intellectual property you don't own;
- excessive text;
- miscategorization, such as listing an item under the wrong type.
For AI sellers, the practical checklist is simple: keep brand names and characters out of your prompts, look closely at any text the AI added, and make sure the shirt is uploaded as a shirt and the pants as pants.
Three AI tools from a seller's point of view
| Skinomics | Customuse | UGCraft | |
|---|---|---|---|
| Platform | iPhone and iPad; also listed for Apple Silicon Macs and Apple Vision | Web, iOS and Android | Web |
| Uses AI | Yes, text prompt (reference image on Pro) | Yes | Yes |
| What it outputs | Classic shirt and pants templates (585×559) | Classic clothing, 3D layered clothing, accessories | Shirt, pants and T-shirt textures; separate layered clothing and accessory makers |
| 3D preview | R15 avatar | 3D editor | Not stated |
| Editor | 2D template editor | 3D editor with layers, brushes, symmetry | Not stated |
| Getting it onto Roblox | Upload from the app after Roblox sign-in | Direct publishing to Roblox | Download, then upload yourself |
| Free plan limits | One ad per AI generation | Basic designs and essential tools (iOS) | 20 credits, watermark, non-commercial use only |
| Paid plans | Pro $5.99/mo or $25.99/yr | Web $14.99–$99/mo; iOS $6.99–$69.99 | $9/mo or $18/mo, billed yearly |
| Rating | 4.5 (42, US App Store) | 4.7 (72,583, US App Store) | n/a |
| Best for | iPhone sellers of classic outfits | Sellers who also want 3D items | Browser users on a paid plan |
Whichever tool you use, read its own terms on commercial use before you sell. Here's how each one fits.
Skinomics
Skinomics generates classic shirts and pants from a prompt on iPhone and iPad, shows them on a 3D avatar and lets you fix details in a template editor with stickers, drawing tools, shapes, image import and layers. When you're ready, you sign in with your Roblox account and upload from the app; Roblox's fees and requirements apply exactly as they would anywhere else. You can also export the PNG if you prefer to upload through the Creator Hub.
For a seller, the appeal is a short loop on one device: idea, design, 3D check, fixes, upload. The limits: only classic shirts and pants, App Store only, English interface, and each free generation costs an ad (Pro removes that and adds reference images).
Customuse
Customuse is the broader option. It runs on the web, iOS and Android, publishes directly to Roblox, and covers classic clothing as well as 3D layered clothing and accessories. Its Roblox page also lists thumbnails, which could be useful when you build a catalog. If you want to sell 3D items alongside shirts, or you work on Android, it's the stronger fit. Its web plans run from $14.99 to $99 a month, with a free tier to start.
UGCraft
UGCraft is a website that turns a prompt into classic shirt, pants or T-shirt textures, with separate makers for layered clothing and accessories. You download the result and upload it yourself. The important part for sellers is on its pricing page: the free plan is for non-commercial use only and adds a watermark, so it's for practice, not for your shop. Paid plans are $9 a month (Creator, 300 credits) or $18 a month (Pro, 700 credits), both billed yearly.
From prompt to listing with Skinomics
- Describe the item in Skinomics, for example "oversized purple varsity jacket with white sleeves", choose Shirt and send (one short ad or Pro).
- Rotate the 3D avatar and check every side, plus any text the design contains.
- Fix details in the editor: swap a color, add a sticker, clear a stray mark.
- Make sure your account meets the requirements, then sign in with Roblox and upload from the app (80 Robux).
- Once the item passes moderation, put it on sale following Roblox's steps, with the 10 Robux publishing advance.
For more on the app side of this, see our guide to using Skinomics.
A quick pre-upload checklist
- No brand logos, real-world trademarks, characters you don't own or Roblox branding.
- No walls of text on the design.
- The right category: shirt as shirt, pants as pants.
- Checked on a 3D avatar (or tested free in Studio) from the front, back and sides.
- ID verification and, for selling, 2-step verification and Plus or Premium sorted.
- Enough Robux for the upload fee and the publishing advance.
Which tool fits which seller
- You sell classic shirts and pants from an iPhone or iPad and want a cheap, simple loop from idea to upload: Skinomics.
- You want to sell 3D layered clothing or accessories too, or you're on Android or a computer: Customuse.
- You design in a browser and are happy to upload files yourself: UGCraft on a paid plan; keep the free plan for practice.
Final word
AI changes how you get from an idea to a design, but not the rules of selling on Roblox. Sort out your account, budget for the fees, respect moderation, and pick a tool that matches what you sell. If your shop is built on classic shirts and pants and you work on an iPhone or iPad, Skinomics keeps generation, editing and uploading in one place.
Frequently asked questions
What do I need before I can sell clothes on Roblox?
Government ID verification at 13 or older (or a linked, ID-verified parent account) to upload, plus 2-step verification and a Roblox Plus or Premium membership to publish items for sale.
How much Robux does it take to list one shirt?
80 Robux for the upload plus a 10 Robux publishing advance, which you earn back through sales. A matching shirt and pants comes to 180 Robux.
How much of each sale reaches the creator?
On the Marketplace, the creator gets 30% of the price. In a game, the creator gets 30% and the game owner 40%, and earnings are held for 30 days.
Is selling AI-generated clothing against Roblox's rules?
No. There's no specific ban on AI-generated clothing, but it has to follow the Community Standards, the Marketplace Policy and IP rules, and the uploader is responsible for it.
What happens if moderation rejects my shirt?
The 80 Robux upload fee is generally not refunded, but you can appeal the decision. Review before sale can take up to 24 hours.
What file does a sellable classic shirt need?
A 585×559 px PNG or JPG laid out on Roblox's classic template. Skinomics and Customuse make classic templates for that layout; UGCraft doesn't state its output size, so check the file before uploading.
Which free plans rule out selling?
UGCraft's free plan is for non-commercial use only and adds a watermark. For any tool, check its terms on commercial use before you list items.
Is Skinomics partnered with Roblox?
No. Skinomics isn't affiliated with Roblox Corporation; it uploads through your own Roblox account, and Roblox's normal fees apply.
Quick questions from creators
Can I upload my shop items straight from my iPhone?
Is Premium worth it just to sell?
Can I put a famous logo on my AI shirt?
I sell from an Android phone. What should I use?
Do the matching pants count as a separate item?
Make your next Roblox outfit with AI
Download Skinomics free on the App Store, describe your outfit and try it on a 3D avatar.
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Read →Read this comparison in other languages
esPortuguês (Brasil)pt-brFrançaisfrDeutschdeItalianoitNederlandsnlPolskiplРусскийruУкраїнськаukTürkçetrالعربيةarעבריתheفارسیfaहिन्दीhiবাংলাbnاردوurBahasa IndonesiaidBahasa MelayumsFilipinofilTiếng Việtviไทยth日本語ja한국어ko简体中文zh-hans繁體中文zh-hantSvenskasvNorsk bokmålnbDanskdaSuomifiČeštinacsSlovenčinaskMagyarhuRomânăroΕλληνικάelБългарскиbgSrpskisrHrvatskihrதமிழ்taLietuviųltThis article is written by the Skinomics team. Facts checked in October 2026; prices are US prices and may vary by country. Skinomics is not affiliated with Roblox Corporation. Roblox is a trademark of Roblox Corporation; other names belong to their owners.